.. Copyright (c) 2008-2016 OpenShot Studios, LLC
(http://www.openshotstudios.com). This file is part of
OpenShot Video Editor (http://www.openshot.org), an open-source project
dedicated to delivering high quality video editing and animation solutions
to the world.
.. OpenShot Video Editor is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
.. OpenShot Video Editor is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
.. You should have received a copy of the GNU General Public License
along with OpenShot Library. If not, see .
.. _release_notes_ref:
Release Notes
=============
The following releases are available for the OpenShot Cloud API. It is recommended you use the most current release
when spinning up a new instance. See :ref:`upgrade_ref` instructions.
Release Notes
-------------
* 2.1.1
* Fixed regression with audio-only exports (now both video and audio exports support mp4_faststart)
* Updated documentation related to aac audio codecs
* Updated list of available effects (to dynamically list all libopenshot effects)
* Added support for HTTPS load balancers (HTTP_X_FORWARDED_PROTO)
* 2.1.0
* Massive performance improvements in video compositing, encoding, and decoding processing
* Audio crackling/popping fixes on libopenshot, which affected certain sample rate and frame rate conversions.
* Audio crash fixed which would cause certain channel layout (i.e. MONO) to freeze and crash.
* Added a C# example script in the getting_started section
* Added :ref:`merge_endpoint_ref` endpoint for combining two projects. This is especially useful for combining template projects.
* Exif support for most image formats (auto-rotation)
* Support for Captions effect (single VTT/subrip string which can display text through-out a video, including animation)
* Updated libopenshot and libopenshot-audio libraries, improved performance (pre-multiplied alpha channels)
* Improved support for videos containing an alpha channel
* Added `interlaced` and `top_field_first` Export json attributes (that can be overwritten)
* mp4_faststart enabled for video exports (moov atom is located at the beginning of the file) to enable streaming
* Fixed bug when webhook url called contains localhost/private IP instead of public http host
* Added logging to all cases in which os.unlink is called
* Added validations to /clips/ POST, PUT, AND PATCH endpoints, to ensure clips do not exceed the file duration, and other common issues
* 2.0.0
* Introduced the concept of shallow copy (physical media file is not duplicated) in files
* Improved support for nested Clip effects and effect paths, including /validate/, /download/, and /load/ improvements related to clip effects.
* /project/ID/copy/ and /files/ID/copy endpoint by default perform a shallow copy
* For performing PUT PATCH DELETE on /files/ID/ endpoint, `project` is now a required parameter for files being shared in more than one projects
* Introduced the /projects/ID/files/ID/ endpoint that supports GET PUT PATCH DELETE
* To update a file for all projects sharing the file, pass `update_all=true` as a query string parameter in the PUT PATCH DELETE methods on /file/ID/. User must have access to all of the related projects
* When PUT PATCH is executed on either /files/ID/ (with project param) or /projects/ID/files/ID/ on an file that is being shared by more than one project, a new file object is created and the previous file is de-referenced from the project.files
* With this change, it is possible for files of one project to exist in the folder of another project (even deleted projects)
* Refactored signals into a new file
* Improved stability, and many new unit tests to ensure quality
* 1.3.0
* Full support for image sequences (with transparency), such as Blender animations, animated overlays, etc...
* /cloud-admin/ is now a fully supported environment, allowing full API functionality from the Admin.
* Added /storage/ endpoints for calculating size of files and projects (:ref:`filestorage_ref` and :ref:`projectstorage_ref`)
* Added ability to mirror all API media files in cloud storage (so the API server can remove local files and re-download them when needed)
* Fixed many bugs related to saving/uploading/changing media files for File objects
* Added improved ability to use local Django models with custom applications
* Improved testing, automation, and quality improvements
* Updated verbiage and images for Azure support (including new documentation pages)
* Fixed bug which marked almost completed (>99% progress) exports as failed
* Fixed bug in /projects/ID/copy/ endpoint, which prevented the copying of custom effect masks
* Fixed bug when loading a *.zip containing a __MACOS hidden folder
* Fixed bug in orphaned file clean-up, which would delete custom effect masks
* Fixed bug with OPTIONS configuration (was throwing error)
* Fixed bug with config-openshot-cloud resetting the wrong superuser account password
* Fixed bug where S3 uploads had incorrect/no content-type set
* Added documentation for storage scaling support (Amazon Elastic File System: EFS)
* 1.2.3
* Added retry logic for download files from URL or S3 (when creating File objects)
* Added retry logic when inspecting newly uploaded File objects
* Improved error handling and logging when invalid or corrupted File objects are used
* Added secure download endpoints for media files (:ref:`download_file_ref` and :ref:`export_file_ref`)
* Workers now fallback to secure download endpoints, if direct media URLs are invalid (i.e. if you manually disable them in Apache for security)
* Added new configuration setting to override HTTP_HOST (and force all URLs to use any public URL you want). This is especially useful for webhooks (which often refers to http://127.0.0.1).
* Improvements to `config-openshot-cloud` command, messages, formatting, AWS/Azure cloud detection, and support for **Azure cloud backend** (Queue and Blob storage)
* Added Azure Blob Storage support to :ref:`File ` and :ref:`Export ` endpoints (Exports can support both S3 and Azure Blob storage concurrently)
* Added Azure Queue Storage support for Export queue management (OpenShot API now supports both SQS or Azure Queues... just not at the same time)
* 1.2.2
* Improved :ref:`copy_file_ref` endpoint, which now has an optional "project" parameter. This can be used to copy a file to a different project.
* Much improved `config-openshot-cloud` command (formatting and layout improvements, ability to register for support)
* Fixed Effect (Mask) bug where workers were not able to download a custom asset
* Added new unit tests with more coverage and many additional edge cases handled
* Upgraded libopenshot C++ library with latest improvements and bug fixes (including a serious SVG mask related bug)
* Experimental hardware acceleration support in libopenshot (requires instances with hardware encoders/decoders)
* More reliable asset downloading between workers and server (retry logic and improved error reporting)
* Enable CORS (cross-origin resource sharing) by default (can be disabled in `/etc/apache2/sites-available/openshot.conf`)
* Upgraded boto3 module, for improved AWS S3/SQS support (added support for more regions: ap-south-1)
* Updated system libraries and applied security updates
* Improved documentation (REST methods, frame # calculations, suggested instance types, upgrade instructions)
* 1.2.1
* Fixed regression with :ref:`copy_file_ref` endpoint, where original file media was removed
* Fixed regression with :ref:`copy_project_ref` endpoint, where original file media was removed
* Improved documentation for token authentication
* 1.2.0
* Upgrade from Ubuntu 16.04 LTS to 18.04 LTS
* All libraries and frameworks updated (including Qt, FFmpeg, resvg, and Python)
* Improved SVG rendering (due to updated Qt dependency)
* Fixed SVG right alignment bug (due to updated Qt dependency)
* 1.1.1
* Much improved SVG rendering (using resvg library). Supports more of the SVG language than our previous Qt SVG library.
* Fixed bug with export object, where webhooks and S3 options were being clobbered at the end of an export.
* Fixed S3 upload failures
* Added more unit tests to validate S3 uploading and webhooks
* Added new :ref:`fonts_thumbnail_endpoint_ref` endpoint, to preview all installed fonts
* New default font, when the API can not find an installed font
* 1.1.0
* Replaced ZMQ queue with AWS SQS (for more reliable and scalable queue handling of video exports). Requires IAM user and permissions (AmazonSQSFullAccess & AmazonS3FullAccess).
* Worker queue processing now restarts after exports are complete (clearing memory)
* Worker file synchronizing is much faster (and more optimized)
* Fixed :ref:`load_endpoint_ref` endpoint bug when loading ZIP archive of project files.
* New :ref:`fonts_endpoint_ref` endpoint for adding new Font files dynamically (POST method now accepted)
* Memcached replacing local memory caching (more efficient caching)
* :ref:`projects_files_find_ref` endpoint has been modified, to provide the media URL and file object URL
* Updated documentation with new AWS SQS instructions
* 1.0.10
* Improved API performance (less DB queries per request)
* File updating bug fix (updating the media of a file would break)
* New libopenshot version (fixes some codec issues, improved performance, better detection of various media formats)
* 1.0.9
* Added :ref:`copy_file_ref` endpoint to Project and File objects
* Added :ref:`download_endpoint_ref` endpoint for projects (ZIP archive of entire project with relative paths)
* Added :ref:`textreplace_ref` endpoint for File objects (for easily editing SVG or text-based files)
* Improved :ref:`load_endpoint_ref` endpoint to optionally accept a ZIP archive of an entire project with media files
* Improved detection of installed AAC encoders
* Improved speed of many endpoints (by reducing # of SQL queries and caching)
* Reduced default video bitrate, for smaller files by default
* Changed :ref:`title_endpoint_ref` endpoint to return the new file JSON (instead of a 302 redirect)
* Allow OPTIONS method without authentication (for CORS)
* Fixed webhooks for pending and failed exports
* Fixed UTF-8 encoding error with unicode fonts (also added Noto fonts, including Japanese font)
* Maintain original_id when /load/ endpoint is used
* Added new unit tests for more coverage of API endpoints
* Updated documentation with new endpoints
* 1.0.8 - Updated libopenshot version (fixed volume keyframe regression), and misc library improvements / fixes
* 1.0.7 - Reverting to libfdk_aac for AAC support. New native S3 support (for File and Export objects). Duplicate files on PUT or PATCH bug fixed. Improved file-system clean-up. Also improved docs with new S3 examples, and added upgrade instructions and release notes.
* 1.0.6 - Improved Audio Support (AAC), Better Memory Management, Misc Bug Fixes
* 1.0.5 - Stability Improvements, New Presets, Improved Docs
* 1.0.4 - Improved Webhooks, Improved Docs, Improved Logging, Misc Bug fixes
* 1.0.3 - Title Endpoints, Improved Docs, Misc Bug fixes
* 1.0.2 - Improved Performance, Improved Stability
* 1.0.1 - Stability Improvements, Misc Bug Fixes
* 1.0.0 - Initial Release of OpenShot Cloud API